The object of Carcassonne is to build castles, roads, fields, and cloisters to obtain victory points. Each castle is worth 2 points per tile, each road is 1 point per tile, each cloister is 9 points, and fields can get you 4 points per castle they touch. Each person takes turns drawing a new tile and adding it to one large gameboard that everyone plays on. They can then claim an unclaimed road, castle, field, or cloister on that tile. The person with the most points when the tiles run out wins the game.